Map Update – Aiming for Realism and Performance!
ROOM XIII » Devlog
I know modular assets are usually the smartest choice — and I truly enjoy working with them. However, to get the level of realism I envision for my game, I’ve decided to go with unique, custom-made pieces in this new map.
This approach not only allows me to better represent environmental details, but also helps significantly reduce the vertex count in the scene. And the more optimized the performance, the more people will be able to enjoy the game — no matter their hardware!
More updates coming soon — stay tuned!
ROOM XIII
A psychological horror experience with narrative-driven exploration, puzzles, and a deep atmosphere.
Status | In development |
Author | Speed |
Genre | Puzzle |
Tags | Dark, First-Person, Horror, Mystery, Narrative, Psychological Horror, Singleplayer, supernatural |
More posts
- Atualização de mapa – buscando realismo e performance!6 hours ago
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